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Project: Slime Adventure
As lead programmer
Slime adventure is a five-week project with a three-member-group. It's a 2d top down shooter game with pixel art style, which is created in Phaser Framework with JavaScript and HTML5. As the one and only programmer in the group, I almost cover everything on the code side. Not only being a programmer, I also use Tiled, a software for generating tilemaps, to design and implement levels. I choose Github as the tool for version control.
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Other Group member:
Ying Luo yluo29@ucsc.edu (Main Artist)
Jian Wu jwu135@ucsc.edu (Audio Designer)

Slime Adventure: Bio
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